Void operator()(injector::reg_pack& regs)įloat TextUnkVal = *( float*)(*( uintptr_t*)(regs. Description: Just as the name says this mod introduces the support for widescreen resolution, so you can play it on high-res 16:9, 16:10 or 21:9 displays. It will work on retail versions with the latest patch (1.01) and Steam versions, just copy all the files into your Max Payne 2: The Fall of Max Payne directory and launch the game with the 'Widescreen HUD' mod. Void DrawRect(LPDIRECT3DDEVICE8 pDevice, int32_t x, int32_t y, int32_t w, int32_t h, D3DCOLOR color = D3DCOLOR_XRGB( 0, 0, 0))ĭ3DRECT BarRect = injector::MakeInline(pattern. Widescreen Fix is a mod for Max Payne 2: The Fall of Max Payne, created by ThirteenAG. Max Payne 2 Widescreen Fix Max Payne 2 doesn't have a dsound.dll by default in. Typedef HRESULT(STDMETHODCALLTYPE* EndScene_t)(LPDIRECT3DDEVICE8)
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